Return Update 0.4.0


New Additions:

• Added a new Intro Animation when making a New Save.

• Added a new Equipment Menu that can be accessed by pressing 'I'.

• Added new Intro Tooltip on how to access the Equipment Menu.

• Added new tips that Tuto might tell you. 

• Added new UI's for Workbenches, Chests, and the Jukebox.

• Added a new NPC to interact with in the Cave.

• Added the Basic Backpack that can hold 4 stacks of items (this can only be crafted after beating the Zombie King).

• Added an AutoSave feature that saves every minute (this has been proven to produce no lag).

• Changed the Cultist sprite. 

• Added walking animations for Zombies and Skeletons.

• Added text every morning to display the Days Survived


Bug Fixes / Tweaks:

• Fixed various lag issues.

• Changed the player movement system to feel smoother.

• Right-clicking no longer makes the player punch/swing sword.

• Changed text after beating the Demo.

• Fixed various layering issues.

• Fixed issues with water collision.

• Fixed issues with the saving and loading system such as the system duplicating features and creatures.

• Fixed issue where deleting any save would delete Save 3.

• Fixed issue where the game would not load Save 3.

• Made creatures no longer slow down in water.

• Made Emberling instantly distinguish in water.

• Tweaked how Cultists spawn.

• Made the camera shake a little after the player takes any type of damage.

• Fixed issue where dying in the boss arena wouldn't spawn the blood particles in correctly.

• Fixed issue where you could clip out of the cave map in certain spots.

• Added extra polish to the player's death.

• Fixed issue where the player would be softlocked after death sometimes.

• Fixed issue where the autosave would already have save data when first opening the game.

• Hopefully fixed issue where the camera shake could sometimes clip the player out of the map.

• Fixed issue where the Fishing Rod would not detect water.

• Fixed issue where casting the Fishing Rod too far away would not let you reel the bobber back in.

• Tweaked the chance of the Finreaper spawning when fishing.

• Tweaked most enemies' health and other properties.

• Made most enemies properly stop when the game is paused.

• Made most boss attacks properly stop when the game is paused.

• Fixed issue where the game name dropped the next couple of bosses on accident (oops).

• Changed the Kickstarter button to a YouTube button in the post-credits thanks.

• Fixed issue where deleting all save data wouldn't delete the autosave.

Files

Mortal Quest v0.4.0 289 MB
5 hours ago

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